2nd room, 3-6pm
An immersive, interactive audio-visual experience where audiences become co-creators, unlocking a series of intuitive, sensory-led moments through playful exploration. Designed to spark connection, discovery, and unforgettable shared encounters.
Music was always ephemeral. People would come together and make it, it would exist, and then, just like that it would be gone.
There was no concept of a definitive version of a song, a master recording, or a music industry.
By the 20th century, music had become a passive experience, played by experts, recorded by engineers and played back by DJs, while the audience consumed it, as spectators.
Then came streaming. Now music once again flows, like water from a tap.
Music is once again plentiful, but has been transformed by it’s time as a saleable product into an inert medium. Definitive recordings are laboured over. We have come to expect music to have a definitive version. We have forgotten that music was, for thousands of years, a creation of the energy of a group, an ephemeral experience.
Ephemera asks the question: Can we embrace this change? Can we use technology to unite us instead of siloing us.
What if we go with where our tech could take us, and make music as ephemeral as possible.
What if we use all the modern affordances we now have – Spatial audio, immersive environments, touch screen technology, cutting-edge music creation software – and turn music back into what it always was – a participatory, social, ephemeral experience, different every time it is performed. Like a tribal drum circle, like a folk dance. Living, breathing, alive.

